View Full Version : Release: Aw_yard_v3b
Fluffy
07-07-2007, 02:12 AM
Here's a release of my first SF map. It also happened to become one of the favorites on the Aw clan server. It's very simple, just two buildings that are still under construction and a crane (movable btw)
This is a very simple map, not really made to look good just yet. As of now all of the *known* bugs are removed. It's really a fun map to play though, so let me know what you think.
Aw_yard_v3b (http://www.box.net/shared/2pb7rg8rt0)
http://img489.imageshack.us/img489/7917/awyardv10002ee7.th.jpg (http://img489.imageshack.us/my.php?image=awyardv10002ee7.jpg)
Nocashvalue
07-07-2007, 02:15 AM
If you expect people to use it on their servers, I'd suggest getting rid of the aw_ and using the normal sf_ map naming convention.
Fluffy
07-07-2007, 02:38 AM
well, it was tagged as Aw_ to show that it was a clan map initially. for now it uses that naming convention, but later versions (of all of my maps) will use the sf_ prefix
Polygon
07-07-2007, 07:11 AM
is this the retarded map where combine can sit on those buildings and throw down nades at rebel spawn so they cant even get out without dying after .2 seconds?
i like how his promotional image is of some ubercactus robot thing. If you expect the map to be taken seriously, then get a proper match going and take screenshots of "real" gameplay
Fluffy
07-08-2007, 02:52 AM
actually, this is the fix of the retard map. The spawns are located differently (And yes... I got lazy with the screenshot...)
Polygon
07-08-2007, 05:46 PM
actually, this is the fix of the retard map. The spawns are located differently (And yes... I got lazy with the screenshot...)
good. I might actually play this if i can get out of spawn :D
BCBLOOD
07-08-2007, 06:56 PM
I loved the earlier version of this map (all glitches aside).
Didn't know that the crane was moveable either!
Vixen
07-08-2007, 07:17 PM
Seriously, I know this was made for AfterWar, but if you want it to be hosted on most other servers, and indeed become popular and well liked with the non-AfterWar community, take the Aw_ off.
Polygon
07-08-2007, 09:35 PM
I loved the earlier version of this map (all glitches aside).
Didn't know that the crane was moveable either!
cranes are very very very very very x10 bad for fps..... and ping... and just about everything else
This map sucks almost as much as AW in general.
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