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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 05-03-2005
kr4ss
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Default WTF this should not be possible.

Today I played the test map and I had an Idea why don't build a bridge over the fence ... had enough time and jumped over it. That was really lame because we stopped the other team from finishing there base we killed them in the build time lol

http://img96.echo.cx/my.php?image=sftestmap00049oa.jpg


Sorry for my stupit english, I don't have enough time to write :roll:
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  #2  
Old 05-03-2005
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Uke
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It's more efficient to start the ramp closer to the wall.
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  #3  
Old 05-03-2005
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sf_testmap will not be included in v2.
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  #4  
Old 05-03-2005
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Uke
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As everyone has the source for it, you could authorise an official version for V2? All that needs to be changed is the entitys, removing the resource room, putting item spawners in and making the build area bigger.
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Old 05-03-2005
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Why would we want testmap in 2.0? It's mediocre at best compared to other maps that we have now, and offers nothing that you can't find in other maps.
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  #6  
Old 05-03-2005
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I can't see any reason for taking sf_testmap over sf_fieldtrip.
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Old 05-04-2005
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Which is the one that has the weapons already spawned for you, fieldtrip or fortfield? I hate the one that spawns the weapons, but the other, I really like, and it's better than sf_testmap in every way.
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  #8  
Old 05-04-2005
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fortfield is the one with the weapons spawned already and fieldtrip is the good map.
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