Physic Bug
Heyas!
I'm not sure if this is really a bug, or if this was mentioned before, but let me tell..
Something is wrong with Physic Objects in Fight Mode. Unfrozen Objects get frozen when game switches to fighttime and couldn't be unfrozen or picked up with the GravGun. When ur throwing away an object a second before the buildtime ends, this object will keep its position in midair for example.
(In buildtime frozen object work fine during fighttime, they are unfreezable, movable, and freezable again.)
This effect has nothing to do with func_nofreeze or func_fortside.
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