Banner

Repeat

End

Forums

HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 04-28-2005
Yare
Guest
 
Posts: n/a
Default Domo Anti-Cannon Strategery

ZOMG teh cannon is useless!!!1!!eleven









Reply With Quote
  #2  
Old 04-28-2005
jlf's Avatar
jlf jlf is offline

Fort Warrior
 
Join Date: Apr 2005
Location: BNG-TQ2402076524
Posts: 1,182
Send a message via ICQ to jlf Send a message via AIM to jlf Send a message via MSN to jlf
Default

Wow! How long did that take?
__________________

"If they rape and kill me, I hope they kill me first. That way, I sort of win."
Reply With Quote
  #3  
Old 04-28-2005
FuzionMonkey
Guest
 
Posts: n/a
Default

hmm, they can still get in your fort. what i do is like 1 minute from fight i shoot up the spike trap and freeze it, so when they go into the cannon, they go flying into the spikes and die.
Reply With Quote
  #4  
Old 04-28-2005
RedXIII^'s Avatar
Suverin Clan ******
Veteran Fort God
 
Join Date: Apr 2005
Posts: 6,741
Default

Heh
__________________
Reply With Quote
  #5  
Old 04-28-2005
Fort Warrior
 
Join Date: Apr 2005
Posts: 1,072
Default

Good invention
I hate domo map
Reply With Quote
  #6  
Old 04-29-2005
Yare
Guest
 
Posts: n/a
Default

It took me and a friend about a half hour, because we weren't sure what we were going to do.

The biggest pain in Domo is the physics cannon -it nullifies walls, crawly-entrances, tall towers, etc... etc...

So we decided that making a cannon-proof tower would be the goal, so that enemy players couldn't land on it and get in -and force them to have to run up the entire thing. You can even put a little crawly-entrance at the base of the tower if you like.
Reply With Quote
  #7  
Old 04-29-2005
cow cow is offline
Bunker Builder
 
Join Date: Apr 2005
Location: boxes of cerial
Posts: 193
Default

Wow, that's an cool fort. It's kind of impressive to look at, allthough I have doubts as to how well it would actually work.

On an uncrowded server, your enemy would could get in while you respawn (ie build a ramp with engineers kit) and then he has a clear path to the ball with a quick exit.

On a crowded server, teammates would get shot up while they dash to the tower (and try to get in).

Nevertheless it's a cool fort. You should submit it to the screenshot contest. It's a pity we rarely get to fight in these masterpieces
Reply With Quote
  #8  
Old 04-29-2005
SwiftSpear's Avatar
Flag Capper
 
Join Date: Apr 2005
Location: #2
Posts: 2,946
Default

I've been putting the spiketrap in the cannon's path for ages. I find the best way to prevent cannoners however is to just make it a nightmare to get out of your flag dealie to begin with.
__________________
I JUMPED THIS FAR

|--------------------------------------------------------------------------------------------------|
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 08:04 PM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0

Tab