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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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View Poll Results: what about this idea
do it, sounds fun 12 80.00%
might play it now and then 3 20.00%
dont bother, bad idea. it will not be fun 0 0%
Voters: 15. You may not vote on this poll

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  #1  
Old 04-24-2005
yahoo's Avatar
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Default idea/ wip: sf_lights

this is an idea that i have already done testing on. it is a map that only has a light on the block spawner. the spawners spawn blocks and lights. you have to use the lights because the rest of the map is entirely dark. it is an indoor map. it might be fun because you can choose to light some things while keeping others, say a sniping post, dark. i have done some testing and i can spawn working lights just like the blocks. they are movable and freezeable. i have a basic start of the map but before i work on it more i want to see if anyone would bother playing it. what do you think about the idea.
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  #2  
Old 04-24-2005
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Uke
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I made a dark map ages ago, I couldn't get moveable lights to work though... and apart from that, the map sucked. (anyone remember sf_darkness?)
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  #3  
Old 04-24-2005
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maybe we should work together on making it better. i figured out how to get movable lights ( after 30 or so spawned, every 1 out of 5 or so does not work properly but you can just make another one and leave the broken one in a corner or something.
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  #4  
Old 04-24-2005
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light_dynamic


well. not ENTIRELY dark. dark just in fight then yes.
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  #5  
Old 04-24-2005
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It is surprisingly fun building in the dark, it also means you are less likely to build a completely water tight fort, meaning faster matches.
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  #6  
Old 04-24-2005
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not only light_dynamic but i also have point_spotlight (think that is the name) so it gives light and glare so it looks real and if you have enough in one place you can make it harrder for them to see because of all of the glare.
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  #7  
Old 04-24-2005
Jabberw0cky
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i think this would be a VERY fun map to play.
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  #8  
Old 04-24-2005
FuzionMonkey
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level 1 and level 2 lights?
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  #9  
Old 04-24-2005
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ok, im working on it and i might make a few ms_paint skeches to show what it will be like when i am done. the only thing i wonder is should i not limit the # of lights spawned or should i.
edit: sure i can make strong and weaker lights
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  #10  
Old 04-24-2005
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Good idea I already got a tactic.
You start off by making a wall with a sniping post.
Then you make a shit load of lights and you spread them on the field in front of your fort. Then what happens, you can see the enemy but the enemy can't see you.
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