map idea. sf_defend
it would be a reverse ctf, except only one side would have a flag. lets say red defends and blue attacks for this example. in the blue spawn, there is the red flag. In the red spawn there is a brush (hammer mapping vocabulary) with the entity: blue_flag or whatever tied to it. It would work better if the red team could not return the red flag to the blue base by touching it. but it would still be cool.
The red team would start at a high up base. and the blue team would start down lower.
|