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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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View Poll Results: How's it look? (First map!)
Good 9 69.23%
Bad 2 15.38%
So-So 2 15.38%
Voters: 13. You may not vote on this poll

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  #1  
Old 05-24-2005
ChaosBringer577
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Default sf_burg **FINAL** (NEW SCREENS!)

Here it is! The FINAL version of sf_burg! Changes from the beta version include:

Fixed stairway bug
Fixed gap between warehouse and skybox
Widened sides of warehouses to a more reasonable size
Added some more alpha blending around the flag
Added debris and broken walls to give it a war-torn look
Added gate to surround spawners OnFight
Shadows are now cast and lighting is brighter
And best of all....Entity Spawners are now functioning perfectly!


Everything runs a lot smoother now thanks to the spawners, and fortunately, there are no other bugs to worry about. (That I know of)



Blue Prop Room
http://img.photobucket.com/albums/v1...f_burg0005.jpg

Entity Spawners Before....
http://img.photobucket.com/albums/v1...f_burg0000.jpg

Entity Spawners After!
http://img.photobucket.com/albums/v1...f_burg0001.jpg


Download sf_burg HERE:

http://rapidshare.de/files/1944137/sf_burg.zip.html

::For Rapidshare Noobs::After clicking the link, scroll down and click "Free" and then you should receive a ticket, and wait about a minute, then the download will start. Thanks!

:::Installation:::Extract all files in the zip file to your SourceMods/sourceforts/maps folder, and you're good to go!

***Thanks again to all who helped me!***


-ChaosBringer577
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  #2  
Old 05-24-2005
Fort Warrior
 
Join Date: Apr 2005
Posts: 1,072
Default

It looks nice, but it's not the actual version? Could you post some pictures of the actual version?
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  #3  
Old 05-24-2005
Fort Builder
 
Join Date: Apr 2005
Location: Minnesota
Posts: 41
Send a message via MSN to EvilSmiley
Default

Quote:
and I'll upload the screens I took probably tomorrow
Looks pretty good, I'll try to get it up on the mapDB asap
__________________
Check out our map database:

http://sourceforts.brainfreezegames.com
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  #4  
Old 05-24-2005
Experienced Builder
 
Join Date: Apr 2005
Location: Finland
Posts: 452
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Hmm... is that really right file there because all sf_burg map's files have same .zip name those betas an that final too.
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  #5  
Old 05-24-2005
ChaosBringer577
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positive, but good observation, the zip files are both .zips with sf_burg in them, but the beta was sf_burgbeta.
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  #6  
Old 05-24-2005
Experienced Builder
 
Join Date: Apr 2005
Location: Finland
Posts: 452
Default

Ok. Thanks.


Edit: Can you do something to these? Those pieces flow in the air.

Blue side.
Red side.

And could you add some water to that castle moat because it looks little silly without it.

Thx.
And it was great map even my first map couldn't reach that kind of quality even I had improved it.

Have you mapped before?
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  #7  
Old 05-24-2005
TheNerd
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THIS MAP IS SWEET!!!!! YOU GOT SOME SKILLS! KEEP THE MAPS COMING!
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  #8  
Old 05-25-2005
ChaosBringer577
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lol, Mr. Weedy i did NOT know about that, is it REALLY noticeable? Thanks for the feedback nerd!

EDIT: I tried water, oh how i did try, but no matter how hard i try, it does NOT WORK. I can't figure it out....maybe for v2.0 i'll make a water version =)

OH and for all you people that have no idea why this map is called what it is...."Burg" means "Castle" in German....hehe.
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  #9  
Old 05-25-2005
ChaosBringer577
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Added new screens, and Mr. Weedy i have NEVER mapped before this EVER.
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  #10  
Old 05-25-2005
Bishop
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mmm. sexy.
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