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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Old 04-11-2005
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Uke
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Default sf_tiered Work in progress. (any feedback appreciated)

Due to my lack of mapping talent all my maps have to include a gimmick to make them playable, enter SF_TIERED! This map has two levels that battle can happen on, and despite being a relatively small map it would be best suited to a larger number of people due to the layout of the map. (I think) This will also mean it will be a lot harder to defend your base, therefore a lot easier to capture the flag.

Hopefully, as there won't be enough time to build a tower and a fort, people will make fortress tower things. (This isn't the best example but you get the idea)


Behold the plain of the roof, this was quite a quick game so no time to build anything nice on the roof.


I pity the fool who doesn't build a ramp on to the roof.

All screen shots are lovingly taken in 600x800 as I was running it in windowed mode :|
Also this map is still in beta and has a horrible dull name.
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Old 04-11-2005
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Uke
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I know these arent the best screenshots, I will get some new ones pretty soon, when I have fixed the spawners and so on, my current list of things to improve the map is: make the ambient light higher, lower the ceiling (I will have to play a proper game before I decide to do that), put flags in, put triggers to destroy blocks that fall off the edge, make falling off the edge more deadly, put triggers to return the flag when it falls off the edge and (depending on how it goes) possibly put a limit on the amount of items that can be spawned.
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Old 04-11-2005
Texas Chainstore Manager
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I can't see the screenshots...
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  #4  
Old 04-19-2005
FuzionMonkey
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more than one texture would be nice. lol.
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