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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 06-29-2005
Reideemedsux
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Default Yay! i finally finished my first map!

Version two has been released.

Ok finally after much bug fixing here it is: http://209.245.59.34/Gimme/75722018/...andkill_v2.bsp
please tell me if the link doesnt work,i suspect it wont.
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  #2  
Old 06-29-2005
Reideemedsux
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Default Yay! i finally finished my first map!

Version two has been released.

Ok finally after much bug fixing here it is: http://209.245.59.34/Gimme/75722018/...andkill_v2.bsp
please tell me if the link doesnt work,i suspect it wont.
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  #3  
Old 06-29-2005
Gossy
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Your Screenshot links do not work
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  #4  
Old 06-29-2005
Gossy
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Your Screenshot links do not work
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  #5  
Old 06-29-2005
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Join Date: Mar 2005
Location: New Zealand
Posts: 876
Default

I fixed them. That's the first time I've seen someone mess up imageshack code.
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  #6  
Old 06-29-2005
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I fixed them. That's the first time I've seen someone mess up imageshack code.
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  #7  
Old 06-29-2005
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Join Date: Jun 2005
Location: UK
Posts: 335
Send a message via MSN to iamacup
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apart from the floor giving you eye cancer its cool :P

also the lights on the celing, you need to put lights like that either need a light you have mapped onto the celing so its not like theres light comming from nowhere, or dont put them ON the celing just move them slightly down. and im guesing there all lights not light_enviroment so you could just have 1 light_enviroment that wouldnt create that really bright effect on the wall.

well at least im guesing thats wht thoes bright things are
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  #8  
Old 06-29-2005
Experienced Builder
 
Join Date: Jun 2005
Location: UK
Posts: 335
Send a message via MSN to iamacup
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apart from the floor giving you eye cancer its cool :P

also the lights on the celing, you need to put lights like that either need a light you have mapped onto the celing so its not like theres light comming from nowhere, or dont put them ON the celing just move them slightly down. and im guesing there all lights not light_enviroment so you could just have 1 light_enviroment that wouldnt create that really bright effect on the wall.

well at least im guesing thats wht thoes bright things are
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  #9  
Old 06-29-2005
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Join Date: May 2005
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It would be better for you to change the flooring texture, it confuses some people whom may have colour blind.
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  #10  
Old 06-29-2005
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Join Date: May 2005
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It would be better for you to change the flooring texture, it confuses some people whom may have colour blind.
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