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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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  #1  
Old 04-19-2005
Nobody|
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Default Dedicated Server Installation "How-To"

[EDITED BY STINGER] Firstly: there are no linux binaries for 1.4.2. Thus you can only run a Windows DS currently. Please stop asking.

Here you can learn how to create your very own dedicated server for SourceForts in just 27 easy steps. Follow along and learn how!

Step 1:

Visit SourceForts and download the latest version of the game. The image below demonstrates the download process via Firefox



Step 2:

Open the .ZIP file and extract the contents to the desktop. The image below demonstrates on the utility WinRAR .



Step 3:

Find the SourceForts folder on your desktop, highlight it, right click and choose copy.



Step 4:

Copy the folder into your appropriate Steam Source Dedicated Server folder. Most people have their Steam files arranged as the screenshot shows.

C:\Program Files\Valve\Steam\SteamApps\(username)\source dedicated server.




Step 5:

Open the SourceForts folder, now located in your Source dedicated server folder, and find the file named "Gameinfo.txt".



Step 6:

Using the program NotePad that comes installed with Windows, we see the highlighted section of the picture. These two lines are going to be altered.



Step 7:

Change the words within the parantheses from "SourceForts" to "SourceForts DS". After you have done this, save the file.



Step 8:

Close the folder and, if you have not already started Steam, begin the program. Once it loads, click on it and choose the "Play Games" menu.



Step 9:

Find the program called "Source Dedicated Server" and, if not already installed, install it.



Step 10:

Right click on the program and choose "Launch game".



Step 11:

This is what should happen once you choose to launch the game.



Step 12:

Your screen should now appear similar to this image. Notice the top portion that says "Game" and lists Half-Life 2: Deathmatch.



Step 13:

Click on this "Game" menu and select the entry "SourceForts DS".



Step 14:

Now select the field that says "Server Name" and give your server a title.



Step 15:

Select the "Map" menu and choose whatever map you want to be played first. We have selected the map sf_fieldtrip.



Step 16:

Select the "Max. players" menu and choose the maximum number of players you want to be able to connect to your server. Most SourceForts server run 8 or fewer players due to the intensity of the physics calculations. Adjust your server according to the power of your hardware and capability of your internet connection.



Step 17:

Chose the "RCON password" field and type a word that you want to be your server's administrative password. When playing from inside the game, this password allows you or any of your admins to whom you give it to carry out commands such as kick, ban, and changelevel. Be clever with your password and careful with whom you tell it.



Step 18:

Now click the "Start Server" button. Your screen should look like this image.



Step 19:

Once started, this is what your screen should display. Notice how the "map" field is blank. That's because for some reason, the Source Dedicated Server doesn't like to load the first map.



Step 20:

Click on the tab on the far right of the server display that says "Console". Find the empty field at the bottom.



Step 21:

In the empty field at the bottom, type the command (without quotation marks): "map mapname". For the server in the image, we earlier chose sf_fieldtrip. Hence, we now type map sf_fieldtrip and hit enter.



Step 22:

Your server should lag for a few seconds here as it loads all the required information. Once started, your console should display similar messages as those in the image.



Step 23:

Go back to the main tab named "Main" and notice that the "map" field now contains the name of your current map. Only use the "map" command when first starting a server, as this command disconnects all players before starting a new map. Once your server has begun playing, use the "changelevel" command just as you earlier used the "map" command.



Step 24:

Look at the "Map Cycle" field at the bottom of the server display. Notice how it lists Half-Life 2: Deathmatch maps instead of SourceForts maps. Highlight this field and then click the "Edit" button in the lower left corner of the display.



Step 25:

Now that the mapcycle is open, highlight particular maps and use the arrow buttons to shift them left or right. The maps on the left are the available maps for play while the ones on the right are included in your map cycle. This means that all maps in the right field will be played sequentially.



Step 26:

This shows what a completed map transfer should look like.



Step 27:

After you hit the "OK" button, you should be returned to the server display. Congratulations, you are now running a SourceForts server.





For sample dedicated server files, see my thread demonstrating a few.

For sample server commands, see Kylegar's thread

If you have any questions, feel free to ask. Thanks to Dredge for adjusting my files and to jlf for hosting them.
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  #2  
Old 04-19-2005
FuzionMonkey
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Default

It is about time somone made a manual for this. Might want to talk about routers n firewalls and stuff. cuz i think i am gunna have to open a port.


what is
jaringan islam liberal?
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  #3  
Old 04-19-2005
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Posts: 254
Default

Really good guide mate.

Must have taken you ages to upload all those screenies.
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  #4  
Old 04-27-2005
Anonymous
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Default Thank you

Thank you, i will be hosting a dedicated server now from my home, but it will not be on all of the time.
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  #5  
Old 05-13-2005
Anonymous
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Default Ummm...

I made a dedicated server, followed all your instructions and i still create a server on LAN not on the internet i refresh and it shows it as a LAN not Internet game please help me
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  #6  
Old 05-13-2005
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Join Date: Mar 2005
Posts: 600
Default Re: Ummm...

Quote:
Originally Posted by Sgt. Soden
I made a dedicated server, followed all your instructions and i still create a server on LAN not on the internet i refresh and it shows it as a LAN not Internet game please help me

is there any pic with signed "use f****** search"?
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  #7  
Old 05-15-2005
Anonymous
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very very good guide ty
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  #8  
Old 05-19-2005
Anonymous
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Nice guide! I just recently shut down my dedicated T2 Construction sever for good, and have been looking for a newer mod with a (somewhat) similar concept to begin hosting. This seems like the mod for me! Just wondering, is there any way to do EVERYTHING (after you've already configured it) from a command line so I can run my server as an NT service instead of starting it up? Thanks again!
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  #9  
Old 06-01-2005
Joretap0
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Default Just some precision...

For fast server start :

- Set all the config(hostname,mp_build_longtime,mp_fight_time,et c...) in the cfg/valve.rc
- The last line of the valve.rc must be the first map launched by server
exemple :
Code:
hostname "SFA Plugin Server Test"
mp_teamplay 1
sv_lan 0
maxplayers 6
mp_build_longtime 15
mp_build_shorttime 5
mp_fight_time 10

map sf_abandon
like that the map will be automatically loaded at server start...

Now you can add the -console argument to the command line to launch server directly in console mode without opening the configuration windows...
Code:
"D:\Steam\Steam.exe" -applaunch 205 -console -game sourceforts
PS : Follow the nobody tuto first to install server and set mapcycle
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  #10  
Old 06-04-2005
Anonymous
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Default server

Running source forts as a dedicated server - fast restart on crash.

i use this method because its much easier when running multiple servers on the same computer to be able to launch a server pre configured from the desktop.

first as posted above if you edit the valve.rc file to say something like....

Quote:
mp_teamplay 1
maxplayers 8
hostname "-=?=-SourceForts-=?=-"
sv_lan 0
mp_build_longtime 10
mp_build_shorttime 5
mp_fight_time 10
rcon_password ""
map sf_abandon
then you must create a txt file in notepad called mapcycle.txt and place it in C:\srcds_mod\sourceforts\ or wherever you have your sourceforts directory

eg, mapcycle.txt

Quote:
sf_abandon
sf_battlefield_v3
sf_columns
sf_fortfield
sf_mineshaft
sf_overload
sf_testmap
then open notepad and write something like this, you must edit the directory at the start to locate srcds.exe

Quote:
start c:\srcds_mod\srcds.exe -console -game sourceforts
save the file as sourceforts.bat into the base directory where srcds.exe is located (eg mine would be C:\srcds_mod\) then create a shortcut to it on the desktop

double clicking the shortcut should start a server with the configuration settings in valve.rc and the maps in mapcycle.txt. sorry if i got some directory names wrong because i dont have a normal instalation, mine is purely for dedicated servers

also watch out that sourceforts doesent saturate ur CPU if oyu run multiple servers, i set sourceforts to low priority so it dosent steal other server CPU usage. i removed domo from the list because it seems to cause alot of CPU usage.... good luck!
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