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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 04-03-2005
Sourceforts Monkey :D
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Default Server/Client Console Commands

i have compiled this guide of Server/client console commands that may be usefull to running any server. if you have any more console that i missed, just post them and i will put them up

Can a mod please pin this?


::BEGIN::

Guide:
<tags> = User Imputs
(brackets) = Simple command defeniton
Note: 1 always means on, and 0 alwas means off

server commands:

say <text> (allows you to chat in the game (eg: Console: bla bla bla )

changelevel <map name> (changes Map)

KICK <username> (dont make me explain this one)

KickID <number> <reason> (Kicks a player based on his/her number. Use "status" to get the player numbers)

addip <IP Address> (adds a IP to ban list)

MP_FLASHLIGHT <0, 1> (Toggles Flashlight)

SV_ALLTALK <0, 1> (a Voice chat function. 1 means everyone can hear someone talking, 0 means only your teammates can hear you)

SV_CHEATS <0, 1> (again, not explaining)

SV_LAN <0, 1> (tells the server to be either a Internet server (0) or a LAN server (1)

sv_footsteps <0, 1> (weather or not you hear footsteps)

mp_weaponstay <0, 1> (weather or not weapons stay on the gorund after falling)

mp_forcerespawn <0, 1> (Weather or not Force Respawn is enabled)

mp_autoteambalance <0,1> (not sure weather this is a CS:S command or not)

SF Server Commands: (Note: UPDATED FOR 1.9)

togglephase - switch between combat phase / build phase

addtime (seconds) - add specified number of seconds to current phase
(these two require sv_cheats 1)

sf_team_blocklimit - max blocks per team

sf_roundlimit - server will change levels after this number of combat phases

sf_scorelimit - server will change levels when a team scores this many points (N.B. a flag cap is 100pts)

sf_build_long_length - first build phase length

sf_build_short_length - other build phase lengths

sf_combat_length - combat phase length
(these are all in seconds)

sf_team_autoassign - force players to join smallest / losing team on connect

Client Commands

Kill (self Explanitory)

Bind <key> <command> (binds a key to a command (EG: Bind n kill will make it so if you press N, you kill yourself)

Name <name> (changes your Playername)

IMPULSE 200 (removes HUD and wepons, Usefull for screanshots))

Status (gives you the server's status. usefull for posting idiots to be banned)

::END::

If there are anymore, post them here, and i will add them

UPDATED
I updated this with the most recent commands.
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  #2  
Old 04-03-2005
Aun
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Your weathers need to be chnaged to whethers, other than that it's a good idea for epople who don't know the commands.
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  #3  
Old 04-03-2005
Trogdor
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P-p-p-p-PINNED!

Wtf, why the fuck cant i pin topics?
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  #4  
Old 04-03-2005
yahoo's Avatar
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Join Date: Apr 2005
Posts: 347
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the teamballence is cs:s i think, the command switchmode; switches gameplay mode(needs cheats to be on), using status than kickid <#>(# of the player given by status command) to kick is faster than using kick <name> (because people use hidden characters and just plain wierd ones), the same for banid after the staus command (add kick after this command) example banid <number of min to ban, 0 is forever> <the player number> kick (both banid and kickid must be done right after status or it will not work)
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  #5  
Old 04-03-2005
Nobody|
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While "map" will indeed change the map, it's better to use the command "changelevel". The former drops everyone from the server while the latter doesn't.
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  #6  
Old 04-04-2005
Stinger's Avatar
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Stickied.
__________________

#sourceforts - irc.GameSurge.net
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  #7  
Old 04-12-2005
ReaperSWE
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KickID <number> (kicks a person based on there playernumber in the server)

I would like to update that with:

KickID <number> <reason> (Use "status" to get the player numbers)
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  #8  
Old 04-12-2005
Anonymous
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What does mp_build_fortcollide do?
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  #9  
Old 04-18-2005
yahoo's Avatar
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mp_timelimit (?) i think sets the time before the server automaticaly switches maps. you need to have a mapcycle.txt file with the map names though or it will pick a regular dm_ map instead of a sf_ map.
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  #10  
Old 04-23-2005
Anonymous
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"stats" is usefull to see information about cpu usage
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