Server Plugin
Hi, i'm develloping a server plugin for SF, but i need some helps from the SF devellopers...
I ever done :
- Voteswitch to force mode switching if a certain pourcentage of players ask it
- Constant Money Show(like in CS)
- Change Team(Imediate or at die)
- Weapons, Ammo, Stuff menus.
- Amx Style Menu(elaborate a alternate solution since they remove the "ShowMenu" usermessage for HL2MP ;-p )
and addings all classics admin function like timeleft, ff, top10, etc... are not really a problem(ever done for CSS Server Plugin)...
The only problem that i've got is that i can't get the switch mode events and the mode that's we're in...
I thinks that the logic_gametimer entity that determine that; cause modes don't work if they're not this entity on the map.
Is that really made by the logic_gametimer? Cause when i list all entitie with they classname on the server with the plugin, i don't find this one :-(. So cannot analyse it :-(.
If you say me that it's made from it, il perhaps take time to analyse all unknown entity from the plugin, but that take a lot of time :-(.
Else, can you help me to find a method to get that?
Like that, i can made a votemodeextend, and finalyse my voteswitch, cause cannot reset users voting table when switching mode :-((
Thanks.
PS : Sorry for my english, i usually speak french...
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