Counting Players
I have 2 players in a designated area. When one player is killed (or there is only one left) I want a trigger fired.
Easiest way to do this is game_zone_player, right? This creates a little issue because game_zone_player counts dead people. and not just dead bodies, but their floating hitboxes apparently, so dropping the dead body through the floor doesnt fix it.
the way i currently have it set up with the game_zone_player works perfectly, but it always counts the dead player.
is there any other way to make this work? if not, how can i tweak this system to do what i want?
thanx for the help.
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