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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 03-17-2005
slashandburn
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Default Dot Lights (For Antennas)

I want to add some blinking lights on my map, but i don't want to use a light.

The idea: In my map sf_towers there are 4 antennas, I want a warning light on each tower. I want the little light circle to appear.

I can get the lights to blink with a timer enitity, but i can't find the way to make the lights look cool.
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  #2  
Old 03-17-2005
Stinger's Avatar
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sprites?
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Old 03-17-2005
slashandburn
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Quote:
Originally Posted by Stinger
sprites?
I figured it out, env_spirite.
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  #4  
Old 03-17-2005
mr_sock
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an easy way for a blinking sprites/lights with different timings
i.e a sprite on constant to a sprite on blinking then back again

set up two sprites/lights in the same place with the same attributes apart from the appearance (i.e one constant and one fast strobe etc)
then when you want the sprites/lights to change due to say the change from build to fight mode.
Game logic timer

on build:constantlight/sprite enable/on
on build:blinkinglight/sprite disable/off

on fight:constantlight/sprite disable/off
on fight:blinkinglight/sprite enable/on

an application of this would be putting blinking sprites or changing coloured lights for say fight to build ie green to red on gates or in bases.

In a map im making at the moment an electric fence separates the two bases. Trigger hurt brush on the gate enabled during build then disabled during fight.
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