Actually, it would be possible to make the thing move in all four directions...theoretically...
The platform could be a dynamic brush parented to a physbox in a location external of the map.
That external physbox, lets call it PB1, could be on a slider connected to PB2, which moves on a slider perpendicular to it...
...you can slider that to PB3 and use thrusters to move all 3 axis or stick with 2.
Then, if you don't want it to move while no switch is pressed, use a filter to trigger it disablemotion...
Then, trigger pushes could be used in coordination, I haven't checked if they could have a set parent though. You wouldn't need to parent if you only worked with two axi (Whatever the plural is) though.
It all depends on what you want to do with it.
Note that some of this stuff is theoretical and might not work.
...and then theres a way to move the map which is real fun!
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