make a brush with a texture (I prefer the orange and black stripes)
tie it to func_detail
set FXmode to Textured
set FXamount to 70 or so
if you want to be able to see the texture when your inside, you'll have to make a cube, then hollow it thin and tie all 6 sides to func_detail
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SourceForts Wiki disappeared ▪ SFML died ▪ SFCL never started
You should have provided mappers with an updated FGD.
Actual help running proper servers would've been nice since we fronted the money.
Need help mapping? GL.
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