Banner

Repeat

End

Forums

HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 04-16-2005
FatMcK
Guest
 
Posts: n/a
Default Invisible Physics Blocker?

Heyas!

I need a invisible func_door or func_wall (or something similar) that blocks physical object during build time.

I got this running for the Players, but not for the objects. So whats to do?
Reply With Quote
  #2  
Old 04-16-2005
Dredge
Guest
 
Posts: n/a
Default

Do you want to block only phys objects or also players and bullets?

If you want to block everything, use func_brush with texture toolsinvisible. Func_brush can be enabled and disabled with outputs.

If you only want to clip the physic objects but not players, use func_clip_vphysics that can also be enabled and disabled with outputs.
Reply With Quote
  #3  
Old 04-16-2005
FatMcK
Guest
 
Posts: n/a
Default

Thanks!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 08:25 PM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0

Tab