And new "error".
** Executing...
** Command: "d:\steam\steamapps\mr_weedy\sourcesdk\bin\vbsp.ex e"
** Parameters: -game "d:\steam\SteamApps\SourceMods\SourceForts" "D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: d:\steam\SteamApps\SourceMods\SourceForts\material s
Loading D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2.prt...done (1)
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (583081 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (1210261 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2.bsp
10 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 7
** Executing...
** Command: "d:\steam\steamapps\mr_weedy\sourcesdk\bin\vvis.ex e"
** Parameters: -game "d:\steam\SteamApps\SourceMods\SourceForts" -fast "D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2"
Valve Software - vvis.exe (Dec 15 2004)
fastvis = true
1 threads
reading d:\installers\half-life 2 mods\sourceforts\hammer mapit\sf_Water_Hazard_Beta1,2.bsp
reading d:\installers\half-life 2 mods\sourceforts\hammer mapit\sf_Water_Hazard_Beta1,2.prt
2591 portalclusters
9050 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (59)
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
Optimized: 337687 visible clusters (0.00%)
Total clusters visible: 5504352
Average clusters visible: 2124
Building PAS...
Average clusters audible: 2590
visdatasize:1673870 compressed from 1699696
writing d:\installers\half-life 2 mods\sourceforts\hammer mapit\sf_Water_Hazard_Beta1,2.bsp
1 minute, 6 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:\Installers\Half-Life 2 Mods\Sourceforts\Hammer mapit\sf_Water_Hazard_Beta1,2.bsp" "d:\steam\SteamApps\SourceMods\SourceForts\maps\sf _Water_Hazard_Beta1,2.bsp"
What those Warnings mean? I can still run my map and it runs just like it should so where to those warnings effect?
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