Banner
Repeat
End
Home
|
Forums
|
Wiki
|
Userguide
|
Twitter
Forums
HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
SourceForts
>
Player Submissions
>
Mapping, Modeling, & Coding Help
weapon stripper
User Name
Remember Me?
Password
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Page 1 of 2
1
2
>
LinkBack
Thread Tools
Search this Thread
Display Modes
#
1
04-24-2005
FuzionMonkey
Guest
Posts: n/a
weapon stripper
is there a way to strip weapons like in hl2? i want to make it so you only have gg and freezer.
#
2
04-24-2005
Freelancer
Flag Defence
Join Date: Apr 2005
Posts: 50
..uh you only have a GG and a Freezer on build time?
__________________
I'm the best fuck the rest!
#
3
04-24-2005
FuzionMonkey
Guest
Posts: n/a
yeah, but during fight time.
#
4
04-24-2005
jlf
Fort Warrior
Join Date: Apr 2005
Location: BNG-TQ2402076524
Posts: 1,182
Why the hell would you want to do that?
__________________
"If they rape
and
kill me, I hope they kill me first. That way, I sort of win."
#
5
04-24-2005
Jabberw0cky
Guest
Posts: n/a
probably for his SF_derby map where the whole map is just about making ramps and then launching off of them with airboats.
#
6
04-24-2005
FuzionMonkey
Guest
Posts: n/a
yep. jabberwocky has got it.
the point of that map is to construct and have fun, not construct and kill.
#
7
04-24-2005
Murkrow
Master Craftsman
Join Date: Mar 2005
Posts: 600
for gods sake people, you cant put everything into mp....
i think its amolst impossibleto make it work....
isnt there som entity that sets weapons? oh wait, thats in css..
__________________
ONEPOINTTHREEPOINTTWO
#
8
04-24-2005
FuzionMonkey
Guest
Posts: n/a
i could include the css fgd....
#
9
04-24-2005
jlf
Fort Warrior
Join Date: Apr 2005
Location: BNG-TQ2402076524
Posts: 1,182
That wouldn't include the CSS code. Any entities you put in to your map from CS:S wouldn't appear when you loaded up.
__________________
"If they rape
and
kill me, I hope they kill me first. That way, I sort of win."
#
10
04-25-2005
Crazy_Farmer
Fort Warrior
Join Date: Apr 2005
Posts: 1,072
Play your map on garry's mod, sourceforts isn't for that :x
Page 1 of 2
1
2
>
«
Previous Thread
|
Next Thread
»
Currently Active Users Viewing This Thread: 1
(0 members and 1 guests)
Thread Tools
Search this Thread
Show Printable Version
Email this Page
Search this Thread
:
Advanced Search
Display Modes
Linear Mode
Switch to Hybrid Mode
Switch to Threaded Mode
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Trackbacks
are
On
Pingbacks
are
On
Refbacks
are
On
Forum Rules
All times are GMT +1. The time now is
06:18 PM
.
SourceForts - Forums
-
Archive
-
Top
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0
Tab
LinkBack
LinkBack URL
About LinkBacks
Bookmark & Share
Digg this Thread!
Add Thread to del.icio.us
Bookmark in Technorati
Tweet this thread