SOURCEFORTS v1.9.1 CONTENTS 1. Changelog 2. Installation 3. Credits 4. Licence 5. Warranty 1. CHANGELOG ------------------------------------------------------ Fixed -Players spawning at enemy spawn area. -Bug in spawn code that caused telefragging on spawn. -Crash on block destruction while being frozen. -Flag getting "stuck" to a player after multiple flag drops. -Ammo crates staying open longer than normal when used twice in a row. -Game name being reported as "Half-Life 2 Deathmatch" on Metamod. -Players not being able to freeze long-flat blocks in combat from certain angles. -Players not seeing sparks emitted from their freezing/unfreezing process in combat. -Physics bug allowing players to "fly" in combat. -Timer now converts to minutes after reaching a certain ammount. Added -Class limit system System functions by only allowing a certain percentage of a given class to exist at once. Players attempting to become a "full" class will be denied. A "full" class is any class that prior to joining has more than the designated percentage of players. Scout - 100% (no limit) Engineer - 75% Soldier - 66% Rocketeer - 60% Sniper - 25% -New ammocrate model. -New menu backgrounds. -New intro movie. -Music on menu screen. -Icon for Steam's "My Games" menu. -"Red/Blue team wins!" banner on end of game. -Announcer sound when flag is dropped. -New art for team and class menus. -Block LOD (level of detail) models. -Optimized block skins. -Physics damage in combat. -Panel to display who currently holds the flag. Changed -Flag status HUD shows name of player carrying flag if taken. -Damage multiplier on unfrozen blocks to allow unfrozen blocks to take more damage before "dying". -All loose blocks freeze on end of build round, unless block is in a no-freeze zone. -Grenade throwing distance lowered by 20%. -Manual flagdrop drops flag from the waist in front of the player, rather than from the head back onto the head. Check is made for obstructions between player and drop point (to prevent dropping through walls). -Health charger amount per use increased by 50%. -Armor charger amount per use increased by 50%. Class changes Engineer (previously "Builder") -Can now use mouse1 to punt carried blocks in combat. -Blocks become temporarily frozen while in the freezing process. -Carried blocks can be shot out of an Engineer's grasp, except when crouching. -Can heal and repair players with the gravity gun with the repair key. Soldier -AR2 (pulse rifle) does slightly less damage. -Damage of shots fired from the AR2 degrades over distance. Maps -Added sf_atrium -Added sf_city -Added sf_deck -Added sf_tallgrass -Added sf_tread -Removed sf_nowhere -Updated sf_tactical to fix the behavior of the build walls when a team controls both switches. -Updated sf_rooftop to allow players access to both sides of the map without building. -Updated sf_platform -Added cubemaps to sf_valley. -Fixed issues with sf_valley. -Added cubemaps to sf_fieldtrip. ------------------------------------------------------ 2. INSTALLATION 1. Run the installer sourceforts-1.9.1-client-full.exe and install to your Steam\SteamApps\SourceMods directory. 2. Open Steam's Games List, double click SourceForts. 4. *Change your name from the default. 3. Play the game, and have fun. :D 3. CREDITS Programming: - jlf - Voltaire - JNighthawk Level Design: - Stinger - Dredge - Tylak - H.A.S.E. - Stieffers - Warlord3III - X|Rolando - FictiousWill - pastori - Radio - Boris Art: - Overdose - FictiousWill - K3Y - Khuskan - Stieffers - KGtheway2B Beta Team (In a very particular order) - BeardChewer - Pastori - KGtheway2B - andrew`laptop - MontyPython - yahoo - Coag Continued below... Come and visit us at: - http://www.sourcefortsmod.com - http://www.sourcefortsmod.com/phpBB - irc://irc.gamesurge.net#sourceforts Thanks to: - Knifa, for the original concept and versions up to v1.4.1.. Coag too. - Stieffers, for taking entRo's place and running the beta tests - The Beta-Testing team for hours of hard enjoyment and Irc idling - Yoji Oshimoto for the 04b09 pixel font (http://www.04.jp.org) - Gheeber, for the fixed FGD. - Cacti, guys we couldn't have done it without you! - nick, thanks for stealing the code bra'! 4. LICENCE - You may play this modification in conjunction with a legitimate copy of Half-Life 2. - You may redistribute this installation package in its unmodified form through any medium. If you wish to charge money for this service (through subscription download services, magazine cover disks etc.), please e-mail info@sourcefortsmod.com. - You may *not* use all or part of this modification for any other purpose (except custom SourceForts levels) without permission from the author. 5. WARRANTY This software is provided "as is" and without any express or implied warranties, including, without limitation, the implied warranties of merchanability and fitness for a particular purpose. Beta Team Cont. - [ICR] - welder - Warrior2k - Vann - SwiftSpear - SaxyWolf - Radio - RuetherMonkey - narhwal - hobbes - Holy_Devil - Murkrow - Kylegar - Klient - .narf - cow - devicenull - Boris - DJ_Monkey_Pilot - Finnegar - gheeber - iamacup - JuhorNieger - entRo - Stieffers - Knifa - jlf - Khuskan - andrew - Josh - JNighthawk - Cactus Fantastico - InsideJokes - Some more testers - A uselessly long list - Voltaire - Shoutout to ^Strat, '//ick3d, Dlambo, Torsodog, Wilywampa, and Konrad! - Just naming random people now